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Audio Training

PreSonus StudioLive 32S

Master our 32-channel digital mixing console. This comprehensive guide covers everything from basic signal flow to advanced mixing techniques.

32 Channels

Digital Console

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01

Console Overview

The PreSonus StudioLive 32S is a professional-grade 32-channel digital mixing console designed for live sound reinforcement. It combines the tactile feel of analog mixing with powerful digital processing.

Unlike older analog boards, the StudioLive 32S offers scene recall, built-in effects, and remote control via iPad or laptop—making it ideal for church environments where consistency matters.

Key Features:

  • 32 Input Channels — Handle full band, choir, and media
  • 16 Aux Mixes — Individual monitor mixes for each musician
  • Fat Channel Processing — EQ, compression, gate on every channel
  • Motorized Faders — Scene recall with physical fader movement
  • Touchscreen Interface — Visual mixing and parameter control

Key Concept: Digital vs. Analog

On an analog board, each knob has one fixed function. On the StudioLive 32S, faders and knobs can control different things depending on what layer or mode you're in.

This is powerful but requires understanding layers and selection. Always know what channel is selected and what layer is active.

Console Sections:

  • Channel Strip (Left) Input Control
  • Fat Channel (Center-Top) Processing
  • Touchscreen (Center) Visual Control
  • Fader Bank (Bottom) Levels
02

Signal Flow

Understanding signal flow is the foundation of audio engineering. It's the path audio takes from source to speakers.

Audio Signal Path

Source

Mic/Instrument

Preamp

Gain Stage

Fat Channel

EQ/Comp/Gate

Fader

Level Control

Bus

Main/Aux

Output

Speakers

Pre-Fader vs. Post-Fader

Pre-fader signals are sent BEFORE the channel fader. This means the send level is independent of the fader position.

Post-fader signals are sent AFTER the fader. When you move the fader, the send changes proportionally.

💡 Monitor mixes are typically PRE-FADER so musicians' monitors don't change when you adjust FOH.

Routing Outputs

The StudioLive 32S has multiple output paths:

  • Main L/R: Front of House speakers
  • Aux 1-16: Monitor mixes, broadcast, recording
  • Matrix: Delayed speakers, lobby feeds
  • USB/AVB: Recording, virtual soundcheck
03

Gain Staging

Proper gain staging is the single most important technical skill in audio. It determines your signal-to-noise ratio and prevents distortion.

Critical Concept

Gain is NOT volume. The gain knob sets the input level BEFORE processing. The fader controls the output level AFTER processing. If your gain is wrong, no amount of fader adjustment will fix it. Get gain right first, then use faders for balance.

How to Set Gain Properly

  1. 1

    Start with fader at unity (0dB)

    This is the default mixing position

  2. 2

    Have the musician play/sing at performance level

    Not a soundcheck whisper—their actual loudest moment

  3. 3

    Adjust gain until meter peaks around -18dB to -12dB

    Occasional peaks to -6dB are okay, never hit 0dB (red)

  4. 4

    Use the fader for mix balance

    Once gain is set, don't touch it during service

Reading the Meters

0dB

DANGER - Clipping

Digital distortion. Reduce gain immediately.

-6dB

Caution - Hot

Brief peaks okay, sustained is too hot.

-18dB

Optimal Range

This is where you want most signals.

-40dB

Too Low

Signal is weak. Increase gain.

💡 On the StudioLive 32S, the channel meter shows post-gain signal. Watch it while adjusting the gain knob.

Typical Gain Settings by Source

Vocals

35-50 dB gain

Dynamic mics need more

Drums

20-40 dB gain

High SPL, less gain needed

Acoustic Guitar

30-45 dB gain

Varies by pickup type

Keys/DI

15-30 dB gain

Line level is hotter

04

Fat Channel Processing

The Fat Channel is PreSonus's term for the onboard channel processing. Every input channel has a complete signal processing chain including Gate, Compressor, EQ, and Limiter.

Gate

Silences a channel when the signal drops below a threshold. Reduces bleed and noise.

Threshold When gate opens
Range How much to reduce
Attack/Release Speed of gate

Used on: Drums, Toms

Compressor

Reduces dynamic range by turning down loud parts. Creates consistent, controlled levels.

Threshold When compression starts
Ratio How much to compress
Makeup Gain Restore lost volume

Used on: Vocals, Bass, Drums

EQ (Equalizer)

Adjusts frequency balance. Cut problem frequencies, boost to enhance character.

High Pass Removes low rumble
Parametric Bands Surgical adjustments
High/Low Shelf Broad tone shaping

Used on: Everything

Limiter

Hard ceiling that prevents signal from exceeding threshold. Protects speakers and ears.

Threshold Maximum output level
Release Recovery speed

Used on: Main outputs, protection

EQ Frequency Guide

Frequency Character Boost For Cut To Remove
20-60 Hz Sub bass Kick drum thump Rumble, stage noise
60-250 Hz Bass, warmth Body, fullness Muddiness, boom
250-500 Hz Low mids Warmth in vocals Boxiness, honk
500Hz-2kHz Midrange Presence, punch Harshness, nasal
2-8 kHz Upper mids Clarity, attack Sibilance, piercing
8-20 kHz Air, brilliance Sparkle, openness Hiss, harshness

💡 Golden Rule: Cut narrow, boost wide. If you have to boost more than 6dB, something else is wrong.

05

Monitor Mixing

Monitor mixes are what the musicians hear on stage. Good monitor mixes help musicians perform better. Poor monitors lead to frustration and mistakes.

How Aux Sends Work

Each Aux output creates a separate mix. On the StudioLive 32S, you have 16 Aux outputs that can feed individual monitors, in-ear systems, or broadcast feeds.

1

Select the Aux you want to adjust

Press the Aux button (1-16) on the console

2

Faders now control send levels to that Aux

Move channel faders to build the monitor mix

3

Master Aux level controls overall volume

Located in the Aux master section

Monitor Mix Best Practices

  • Start with their own voice/instrument

    Musicians need to hear themselves first

  • Add only what they ask for

    Don't add everything—ask what they need

  • Keep volumes manageable

    Loud monitors cause feedback and hearing damage

  • Use high-pass filters aggressively

    Cut low frequencies to reduce stage rumble

Typical Monitor Assignments

Aux 1-2

Drummer

Click + bass + keys

Aux 3-4

Vocals

Vocals + keys

Aux 5-6

Instruments

Vocal + band mix

Aux 15-16

Broadcast

Stream/recording feed

06

Front of House (FOH) Mixing

FOH is what the congregation hears. This is your main output—the mix that serves the worship experience.

Mixing Philosophy for Worship

Your job is to remove distractions, not show off. A great worship mix is one nobody notices—because they're focused on God, not the sound.

  • Vocals are king—always audible
  • Clarity over volume
  • Support the song's emotion
  • Dynamics matter

Building a Mix from Scratch

  1. 1

    Start with all faders down

    Clean slate approach

  2. 2

    Bring up kick and bass together

    They work as a rhythm foundation

  3. 3

    Add drums (snare, toms, overheads)

    Build the full drum picture

  4. 4

    Layer in keys and guitars

    Fill the harmonic space

  5. 5

    Add vocals on top

    Vocals should sit above the music

  6. 6

    Fine-tune balance

    Adjust individual levels for clarity

Mixing During Service

Ride the vocal faders

Vocals are dynamic—follow the singer's intensity

Match energy to the moment

Quiet verses, powerful choruses

Mute unused channels

Reduces noise floor and feedback risk

Watch the stage

Anticipate changes—who's about to step up?

Check your meters

Main output should average around -12dB

Common Issues & Fixes

Can't hear vocals

Turn down instruments, not up vocals. Clear space in the mix by cutting competing frequencies.

Mix sounds muddy

Use high-pass filters on everything except kick and bass. Cut 200-400Hz on problem channels.

Feedback squealing

Turn down the offending channel. Use EQ to notch out the feedback frequency. Check mic position.

Mix sounds harsh

Cut 2-4kHz range on harsh sources. Reduce cymbal levels. Check for clipping.

07

Scenes & Recall

Scenes are saved snapshots of your entire console state. This is one of the most powerful features of digital mixing—instant recall of a known-good configuration.

What a Scene Saves

All fader positions
Gain settings
Fat Channel (EQ/Comp)
Aux send levels
Mutes & solos
Effects settings
Routing
Channel names

Using Scenes

1

Create a "Base Scene"

Your standard Sunday configuration

2

Recall before soundcheck

Start from a known-good state

3

Make adjustments for the day

Different musicians may need tweaks

4

Save as new scene if needed

"Sunday AM - Jan 15" or event-specific

Scene Recall Filters (Safe Mode)

You don't always want to recall EVERYTHING. The StudioLive lets you filter what gets recalled. This is powerful for mid-service changes without disrupting the whole mix.

Recall Faders Only

Keep your EQ but change levels

Exclude Gains

Don't change preamp levels

Exclude Aux Sends

Keep monitor mixes intact

Practice Makes Excellence

Audio engineering is both art and science. Study the fundamentals here, but nothing replaces hands-on practice. Ask for time with the console, shadow experienced engineers, and always be learning.

Ready to Test Your Knowledge?

Take the Mixer Quiz to verify your understanding of the PreSonus StudioLive 32S console. Answer 20 questions covering signal flow, EQ, compression, and FOH mixing.

20 Questions
~10 minutes
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